Das ist der Job
Shape a blockbuster AAA title from the ground up.
Darum lohnt es sich
Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment.
Your Role
As a Senior 3D Artist, you will be at the forefront of world‑building, environment creation, and asset development, helping to shape the visual identity of our game.
Responsibilities Create high-quality 3D assets (environments, props, characters, and textures) aligned with artistic vision and technical constraints Develop realistic assets optimized for open‑world, procedural environments Work with level designers and technical artists to integrate assets efficiently into the game engine Maintain high-performance standards by optimizing models for real-time rendering Ensure visual consistency and maintain quality standards across all assets Collaborate with Art Director to establish and refine artistic pipelines Stay up to date with industry trends, new tools, and techniques in 3D modeling, procedural workflows, and material creation Requirements 3+ years as a game 3D Artist, with a shipped title in a senior role Proficiency in industry-standard software such as Blender, Maya, ZBrush, Substance Painter, and Photoshop Experience with Unreal Engine 5, especially material c